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Qork

£19.99
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If it's a 7 or a double, you'd better be quick or get caught under the cup!


Think fast, react faster! When the dice total seven or show doubles, you must pull your string before the Cupper slams the cup. Be careful—hesitate too long or pull too soon, and you’ll be hit with points!

  • Easy to learn!

  • Endlessly replayable!

  • Fun for all ages!


React quickly–don’t get caught!



Additional Info
3 - 8 Players

Play Time 10 - 25 Min

Suggested Age: 8+

Complexity Weight: 1.00 / 5

Categories
Party Game

Mechanisms
Dice Rolling
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