House of Marbles £24.00
Wooden Folding Chess Set
A true classic.
A simple, solid Chess set with a folding wooden board and good wooden pieces which store inside the board when shut.
Chess is a two-player, abstract strategy board game that represents medieval warfare on an 8x8 board with alternating light and dark squares. Opposing pieces, traditionally designated White and Black, are initially lined up on either side of the board. Each type of piece has a unique form of movement and capturing occurs when a piece, via its movement, occupies the square of an opposing piece. Players take turns moving one of their pieces in an attempt to capture, attack, defend, or develop their positions. Chess games can end in checkmate (when the king cannot escape from the opponent's pieces), resignation (when one player recognises that defeat is inevitable and ends the game), or one of several types of draws.
Additional Info
2 Players
Suggested Age: 6+
Complexity Weight Chess: 3.65 / 5
Categories
Abstract Strategy
Mechanisms
Grid Movement
Once-Per-Game Abilities
Pattern Movement
Square Grid
Static Capture
Sudden Death Ending
A simple, solid Chess set with a folding wooden board and good wooden pieces which store inside the board when shut.
Chess is a two-player, abstract strategy board game that represents medieval warfare on an 8x8 board with alternating light and dark squares. Opposing pieces, traditionally designated White and Black, are initially lined up on either side of the board. Each type of piece has a unique form of movement and capturing occurs when a piece, via its movement, occupies the square of an opposing piece. Players take turns moving one of their pieces in an attempt to capture, attack, defend, or develop their positions. Chess games can end in checkmate (when the king cannot escape from the opponent's pieces), resignation (when one player recognises that defeat is inevitable and ends the game), or one of several types of draws.
Additional Info
2 Players
Suggested Age: 6+
Complexity Weight Chess: 3.65 / 5
Categories
Abstract Strategy
Mechanisms
Grid Movement
Once-Per-Game Abilities
Pattern Movement
Square Grid
Static Capture
Sudden Death Ending
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