Pagan Fate of Roanoke
£44.99
£40.49
10%
Pagan: Fate of Roanoke
Witch and Hunter duel for the fate of Roanoke in an asymmetrical deduction card game.
Pagan: Fate of Roanoke is an expandable deduction card game set in the colonial America of 1587.
The essence of this asymmetrical game is a witch's struggle against a witch hunter. As the witch strives to complete a ritual of renaturation, the hunter tries to discover her true identity among nine villagers. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Each player has their own variable card deck of fifty cards; with these cards, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers.
As the witch, your objective is to collect enough secrets to perform a ritual so potent that the entire region will fall under your spell and Mother Nature will reclaim the island. As the hunter, you gather all the allies and support you can muster to bring the witch to justice before her fatal ritual comes to fruition.
Additional Info
2 Players
Play Time 30 - 60 Min
Suggested Age: 12+
Complexity Weight: 3.03 / 5
Categories
Adventure
Bluffing
Card Game
Deduction
Fantasy
Mechanisms
Action Points
Area Majority / Influence
Deck Construction
Deduction
Hand Management
Turn Order: Claim Action
Variable Player Powers
Worker Placement
Pagan: Fate of Roanoke is an expandable deduction card game set in the colonial America of 1587.
The essence of this asymmetrical game is a witch's struggle against a witch hunter. As the witch strives to complete a ritual of renaturation, the hunter tries to discover her true identity among nine villagers. Each turn, the two players use their action pawns on active villagers to draw cards, play cards, and gain influence. Each player has their own variable card deck of fifty cards; with these cards, the witch can brew powerful potions, improve their familiar, and cast enchantments and charms, while the witch hunter enlists allies, claim strategic locations, and ruthlessly investigates the villagers.
As the witch, your objective is to collect enough secrets to perform a ritual so potent that the entire region will fall under your spell and Mother Nature will reclaim the island. As the hunter, you gather all the allies and support you can muster to bring the witch to justice before her fatal ritual comes to fruition.
Additional Info
2 Players
Play Time 30 - 60 Min
Suggested Age: 12+
Complexity Weight: 3.03 / 5
Categories
Adventure
Bluffing
Card Game
Deduction
Fantasy
Mechanisms
Action Points
Area Majority / Influence
Deck Construction
Deduction
Hand Management
Turn Order: Claim Action
Variable Player Powers
Worker Placement
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