Mansions of Madness 2nd Ed
£57.99
£52.19
10%
Mansions of Madness: Second Edition - Horrific Journeys: Expansion
Travel by train, airship, and ocean liner to discover madness beyond mansions.
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat.
Horrific Journeys is a deluxe expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigator of Arkham must first survive their journey!
Additional Info
1 - 5 Players
Play Time 120 - 180 Min
Suggested Age: 14+
Complexity Weight: 2.85 / 5
Categories
Expansion for Base-game
Adventure
Exploration
Fantasy
Fighting
Horror
Miniatures
Murder / Mystery
Puzzle
Mechanisms
Area Movement
Cooperative Game
Dice Rolling
Hand Management
Modular Board
Role Playing
Team-Based Game
Traitor Game
Variable Player Powers
In the skies above the Atlantic, a dirigible's peaceful journey is interrupted by a bloody act of revenge and an oncoming storm. On the sea far below, a treacherous saboteur plants the explosives that will sink a ship. In the New England countryside, a train billows black smoke, desperately fleeing an unimaginable threat.
Horrific Journeys is a deluxe expansion for Mansions of Madness which unlocks three thrilling scenarios that take four new investigators far from Arkham, solving mysteries aboard a bustling transatlantic airship, a luxury ocean liner, and a scenic countryside train. With new map tiles, puzzles, monsters, and mythos events, these brave men and women must contend with hideous amphibian monstrosities and interdimensional creatures tearing holes in the fabric of reality all with the knowledge that one wrong move can destroy the very vessels they are trying to protect! In order to arrive at their destinations, the investigator of Arkham must first survive their journey!
Additional Info
1 - 5 Players
Play Time 120 - 180 Min
Suggested Age: 14+
Complexity Weight: 2.85 / 5
Categories
Expansion for Base-game
Adventure
Exploration
Fantasy
Fighting
Horror
Miniatures
Murder / Mystery
Puzzle
Mechanisms
Area Movement
Cooperative Game
Dice Rolling
Hand Management
Modular Board
Role Playing
Team-Based Game
Traitor Game
Variable Player Powers
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