Living Planet
Squeeze every last drop of profit out of the planet before it self-destructs.
In Living Planet, each player represents one major Galactic Corporation exploiting the distant planet MYC.14.250. Each one of them is eager to industrialise the planet and generate as much profit as possible before the planet self-destructs.
To do so, you'll have to explore the planet to grow the map. You'll manage your team to extract resources with factory buildings you've built, and trade resources at the stock market to make money. And above anything else, you'll have to handle cataclysms generated by the planet. But cataclysms don't happen randomly, players trigger them through their actions, using their card set. Confrontation between players will take place through the planet.
Players will alternately take the leader role for each turn. Each turn follows a specific game turn sequence. Every player will have some actions to accomplish at a turn, in the order the Leader chooses, resolving the sequence: Resources production - Action (Explore, Move, Construct, Trade…) - Cataclysms.
At the end of the game each player will earn victory points based on how much money they have and how many buildings and vehicles they control.
Additional Info
2 - 4 Players
Play Time 30 – 120 Min
Suggested Age: 14+
Complexity Weight: 3.65 / 5
Categories
Economic
Environmental
Science Fiction
Mechanisms
Area Majority / Influence
Commodity Speculation
Grid Movement
Hand Management
Hexagon Grid
Map Addition
Modular Board
Tile Placement
Worker Placement
In Living Planet, each player represents one major Galactic Corporation exploiting the distant planet MYC.14.250. Each one of them is eager to industrialise the planet and generate as much profit as possible before the planet self-destructs.
To do so, you'll have to explore the planet to grow the map. You'll manage your team to extract resources with factory buildings you've built, and trade resources at the stock market to make money. And above anything else, you'll have to handle cataclysms generated by the planet. But cataclysms don't happen randomly, players trigger them through their actions, using their card set. Confrontation between players will take place through the planet.
Players will alternately take the leader role for each turn. Each turn follows a specific game turn sequence. Every player will have some actions to accomplish at a turn, in the order the Leader chooses, resolving the sequence: Resources production - Action (Explore, Move, Construct, Trade…) - Cataclysms.
At the end of the game each player will earn victory points based on how much money they have and how many buildings and vehicles they control.
Additional Info
2 - 4 Players
Play Time 30 – 120 Min
Suggested Age: 14+
Complexity Weight: 3.65 / 5
Categories
Economic
Environmental
Science Fiction
Mechanisms
Area Majority / Influence
Commodity Speculation
Grid Movement
Hand Management
Hexagon Grid
Map Addition
Modular Board
Tile Placement
Worker Placement
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