Farms Race £49.99 £44.99 10%
Farms Race
A parody of Eurogames with communist farm animals and nukes.
Radioactive waste from local power plants has granted you and your fellow farm animals both sentience and an insatiable hunger for power. Now you must take up the weapons of your former masters, the humans, to fight both them and each other for control of the countryside.
Farms Race is a strategy game that parodies peaceful Eurogames like Catan and Agricola. Players play as the Supreme Leader of a species of farm animal racing to accumulate 10 Victory Points by building Barns and Armouries, recruiting Spies, building the most nukes, and conquering opponents' regions with their herds.
Additional Info
2 - 4 Players
Play Time 60 - 120 Min
Suggested Age: 14+
Complexity Weight: 2.58 / 5
Categories
Animals
Dice
Economic
Exploration
Farming
Fighting
Humour
Industry / Manufacturing
Negotiation
Science Fiction
Spies / Secret Agents
Territory Building
Mechanisms
Action Points
Alliances
Area Majority / Influence
Bribery
Dice Rolling
Hexagon Grid
Hidden Victory Points
Income
Modular Board
Moving Multiple Units
Negotiation
Push Your Luck
Race
Random Production
Take That
Trading
Variable Player Powers
Variable Set-up
Zone of Control
Radioactive waste from local power plants has granted you and your fellow farm animals both sentience and an insatiable hunger for power. Now you must take up the weapons of your former masters, the humans, to fight both them and each other for control of the countryside.
Farms Race is a strategy game that parodies peaceful Eurogames like Catan and Agricola. Players play as the Supreme Leader of a species of farm animal racing to accumulate 10 Victory Points by building Barns and Armouries, recruiting Spies, building the most nukes, and conquering opponents' regions with their herds.
Additional Info
2 - 4 Players
Play Time 60 - 120 Min
Suggested Age: 14+
Complexity Weight: 2.58 / 5
Categories
Animals
Dice
Economic
Exploration
Farming
Fighting
Humour
Industry / Manufacturing
Negotiation
Science Fiction
Spies / Secret Agents
Territory Building
Mechanisms
Action Points
Alliances
Area Majority / Influence
Bribery
Dice Rolling
Hexagon Grid
Hidden Victory Points
Income
Modular Board
Moving Multiple Units
Negotiation
Push Your Luck
Race
Random Production
Take That
Trading
Variable Player Powers
Variable Set-up
Zone of Control
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