Eclipse
£149.99
£119.99
20%
Eclipse: Second Dawn for the Galaxy
Build an interstellar civilisation by exploration, research, conquest, and diplomacy.
A game of Eclipse places you in control of a vast interstellar civilisation, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilisations' endeavours.
Eclipse: Second Dawn for the Galaxy is a revised and upgraded version of the Eclipse base game that debuted in 2011 that features:
Additional Info
2 - 6 Players
Play Time 60 - 200 Min
Suggested Age: 14+
Complexity Weight: 3.64 / 5
Categories
Civilisation
Exploration
Science Fiction
Space Exploration
Territory Building
Wargame
Mechanisms
Alliances
Area Majority / Influence
Area-Impulse
Dice Rolling
Grid Movement
Hexagon Grid
Hot Potato
Income
Modular Board
Passed Action Token
Tech Trees / Tech Tracks
Variable Player Powers
A game of Eclipse places you in control of a vast interstellar civilisation, competing for success with its rivals. You explore new star systems, research technologies, and build spaceships with which to wage war. There are many potential paths to victory, so you need to plan your strategy according to the strengths and weaknesses of your species, while paying attention to the other civilisations' endeavours.
Eclipse: Second Dawn for the Galaxy is a revised and upgraded version of the Eclipse base game that debuted in 2011 that features:
- New graphic design, while maintaining the acclaimed symbology of the first edition
- A full line of Ship Pack 1 miniatures
- New miniatures for ancients, GCDS, orbitals, and more
- Custom plastic inlays
- Custom combat dice
- Fine-tuned gameplay
Additional Info
2 - 6 Players
Play Time 60 - 200 Min
Suggested Age: 14+
Complexity Weight: 3.64 / 5
Categories
Civilisation
Exploration
Science Fiction
Space Exploration
Territory Building
Wargame
Mechanisms
Alliances
Area Majority / Influence
Area-Impulse
Dice Rolling
Grid Movement
Hexagon Grid
Hot Potato
Income
Modular Board
Passed Action Token
Tech Trees / Tech Tracks
Variable Player Powers
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